Wednesday, 20 April 2016

hurt locker

Q1:
 The protagonist is shown to be a team leader when he controls the situation with the bomb victim by speaking to him through a translator on the radio, this proves his capability to handle  hostile situations proving he is the generic protagonist of a action adventure style film being heroic and brave. Furthermore in the start of the scene he turns up in a military truck and appears to be waring a different uniform from the rest of the troops; this clearly shows character separation and stands out the protagonist as something more important. Also the narrative fits the action adventure style film because their are many weapons showcased by the troops and modern day military style uniforms to give realism and portray an action adventure genre based film. Towards the end of the scene their is a explosion that tests the protagonist with a small chance of defusing it because he is against time, and the explosion is prolonged to shock the audience by testing the protagonists life when it blows him off his feet clearly matching the action adventure genre.


Q2:
Camerawork, the establishing shot creates an eerie and adrenaline fueled atmosphere because the soldiers who are running and shouting seem out of control. The shot also captures a military effect and tells the audience that this film is of the action adventure genre, also the look of the uniform that the soldiers are wearing is modern day; this tells the audience the film is also military based. A handheld camera effect creates a very cinematic and realistic shot; this is used when the soldiers are preparing to approach the bomb victim. Once the protagonist dresses into the bomb defusal suit a handheld camera is deployed again, to apply a tracking camera effect where the protagonist is followed by the camera this draws the audience in on the current scenario, it also helps the audience experience everything in more of a personal way; as if the audience are experiencing what the protagonist is at the same time, like a nearby explosion that catches the attention and nerves of the viewer, or every second gets tencer due to the scene developing into a more and more hostile atmosphere. The elaborated movements with the handheld camera creates a shaking or trembling effect, almost as if your seeing a point of view shot from another soldier who is trembling or incredibly worried about the situation they are in. Their is also a high angle shot that highlights a viewpoint of civilians in their apartments, it also has a deep focus that focuses on the protagonist and the outside surroundings but blurs out the railings on the window.

The soundtrack or film score has many synchronous sounds that fit the current scene, for example you can hear the sound of distant shouts from soldiers and the rustling of their weapons and uniform when they are quickly approaching the bomb victim, this adds the the tense build up of the approaching situation. Also their are diegetic sounds that are inside the narrative to provide a realistic and raw atmosphere for the viewers. Their are some sound effects; for example when the explosion triggers they've added an overlaying sound effect to create a much more intense and worrying scenario for the protagonist and test the audiences emotions.

Editing, there is a very powerful use of juxtaposition when one of the soldiers is told to look out for snipers so he aims at the widows of some civilians, this then changes the shot to a point of view of those civilians looking out their windows at the protagonist, this use of editing creates pure realism for the viewer, also their is some use of fast paced editing when the conversation is changing over from the protagonist and translator; the shots change from person to person quickly to foreshadow frustration and tension building eventually leading to the explosion witch looks very realistic due to good use of a green screen or CGI.

Mise en-scene, the props used mainly consist of the weapons, this provides a catalyst for action also satisfying the audience and possibly creating tension


2 comments:

  1. You need to complete this work by the end of Friday 22nd April.

    ReplyDelete